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The History of Star Trek CCG: Necessary Evil

Updated March 16, 2004

This 180 card expansion for the Star Trek CCG Second Edition adds new strategies for all affiliations, and brings to the forefront some of the darker moments of the five Star Trek television series. The stakes are higher and the risks greater, but the rewards are also great – if you are willing to accept Necessary Evil.

Released

March 17, 2004

Design Team

Brad DeFruiter, Evan Lorentz

Developers

Joe Alread, Mike Girard

Product Configuration

180 cards (60 R - 60 U - 60 C)
11-card expansion packs (1 R* - 3 U - 7 C)
* foil from 18-card subset in approx 1 in 7 packs
30 expansion packs per display

New Mechanics

Consume

New Features

Artifacts (keyword, not a card type), no-skill personnel, unstoppable personnel

Highlights

18-card foiled rare subset (foils have Tenth Anniversary logo); early Next Generation versions of the Enterprise-D bridge crew; 52 First Edition-compatible cards

Factoids

  • Of the five Star Trek captains, Jean-Luc Picard appears on the most non-personnel cards – 13 (and no personnel cards) – in Necessary Evil.

Notable First Edition/Second Edition Card "Counterparts"

The anti-redshirting dilemma Lack of Preparation first appeared in First Edition's First Contact expansion. (A "tribble-ized" version appeared in the Trouble With Tribbles starter decks.) It was later reissued with new Voyager imagery and lore in the Voyager expansion. Necessary Evil introduces a new form of the dilemma – with Original Series imagery – for Second Edition play. All three versions depict an Away Team beaming into a situation.

Links

Necessary Evil Expansion Page
Card list
Foil subset card list
Spoiler list (PDF)
Release Event Card – Sela, Devious Schemer (0 P 5, AI)

 

 
 

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