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DECIPHER.com > Star Trek CCG
> Tenth Anniversary > Timeline
> 2003
The History of Star Trek CCG: Energize
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March 24, 2004
Pack energy into your decks with ENERGIZE! This first expansion
for the Star Trek CCG Second Edition will increase deck power and
round out the current themes to the game. Enhance your own adventures with
180 remarkable scenes from the feature films and all five television programs,
including Enterprise.
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Released
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May 21, 2003
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Design Team
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Brad DeFruiter, Evan Lorentz
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Developers
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Brian Kallenbach, Geoff Snider
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Product Configuration
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180 cards (60 R - 60 U* - 60 C)
(* plus reprints of four Second Edition starter deck-only headquarters missions)
11-card expansion packs (1 R - 3 U - 7 C)
30 expansion packs per display
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New Mechanics
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None
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New Features
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Maquis, 3 new keywords (Pah-wraith, Prophet, Dabo Girl), first 0-cost dilemmas
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Highlights
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Kahless and his followers; reprints of Second Edition starter deck headquarters
missions; 91 First Edition-compatible cards
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Factoids
- The uncommon press sheet included one copy of each of the 60 uncommon
cards, plus the four headquarters mission reprints, several alternate-image
promotional cards for future use (including Jean-Luc Picard, Starship
Captain and Sela, Devious Schemer), and the final First Edition card set,
All Good Things. As a result, some customers found an occasional All Good
Things or promo card or even a blank "black card" used
to separate blocks of cards on the press sheet! mispacked in an
uncommon slot in their booster packs.
- The Federation personnel "Kelly," an unnamed cameo role played
by X-Men movie director Bryan Singer, was named for X-Men
character Senator Kelly.
- The Stolen Computer Core dilemma was five years in the making, first
considered as a Voyager-topic card for the Official Tournament
Sealed Deck (OTSD) product. When it didn't work out, the concept went
into hibernation and was subsequently revived for and cut from
Voyager, The Borg, and Holodeck Adventures before finally making
it into Energize. The "Insider" listserve for Energize (the
last one for Star Trek CCG) included one mailing with a full account
of the long journey of the Stolen Computer Core by Evan Lorentz.
Notable First Edition/Second Edition Card "Counterparts"
One First Edition Premiere rare personnel that could be found in just about
every deck in the early years was Roga Danar. One of the few so-called "dual-classification"
personnel to be found outside of the Federation, the Non-aligned SECURITY/ENGINEER
with a CUNNING of 9, STRENGTH of 12, Command star, and Computer Skill, Biology,
and Leadership was a universal boon to any affiliation. (Under early rules,
later repealed, his Leadership even allowed Feds to initiate battle!) His
Second Edition counterpart is just as useful, with all the same skills plus
Navigation, and Cunning and Strength that are nominally lower but still
high on the Second Edition scale. He's still Non-aligned and still has a
Command star, with the Genetically Enhanced keyword, a capture-avoidance
ability, and a more interesting image to boot.
  
Not as universally useful, but as much of a must-have for Romulan decks
following the release of Q-Continuum, Sirol was another "dual-classification"
powerhouse, the matching commander for the Terix with an incredible
(for a Romulan) INTEGRITY of 7, OFFICER/ENGINEER, Diplomacy, Leadership,
Navigation, and Treachery and he was uncommon! His Second Edition
version (1E-compatible) loses ENGINEER in exchange for the narrower Astrometrics
but otherwise has the same skills plus a special ability, is still commander
of the Terix, and still has the same image. His Integrity suffers
the most, dropping to 3 (he does have Teachery, after all), and he's rare.
Links
Energize Expansion Page
Card
list
Spoiler list
(PDF)
Pre-release
Tournament Card Ro Laren, Maquis Sympathizer (0 P 1, AI)
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